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Changelog


# v1.3.0

*Released on 2021-10-20*

## Updates
- Adding `payload` parameter for LinkGame.createAsync() and LinkGame.switchAsync() to adjust main text and action button label on  invitation confirm dialog.


# v1.2.0

*Released on 2021-09-10*

Updates
• Adding LinkGame.openDeeplinkAsync() to open deeplink in the game.
• Adding LinkGame.openUrlAsync() to open url in the game.


# v1.1.0

*Released on 2021-09-01*

## Updates

- Adding `LinkGame.getAdUnitsAsync()` for retrieving ad units belonging to the current game 


# v1.0.1

*Released on 2021-08-24*

## Updates

- API documentation updates
- Removing unsupported APIs

## Fixes

- Dependency updates


# v1.0.0

*Released on 2021-05-28*

## Updates

- First release! 🎉
- Supporting use cases:
   - Game initialization
   - Player profile
   - Game data
   - Connected players (experimental)
   - Context (experimental)
   - Messages (experimental)
   - Leaderboard (experimental)
   - Ads (experimental)